![]() Prototype was completed on time, shows multiple states or pages, but has little if any interactivity. Prototype was not completed on time, does not show multiple states or pages, contains no interactivity. Paper Prototype Grading Rubric Rubric CriteriaĮffective Use of Paper Prototyping Methods Online file management and sharing systemĬreate a prototype using any number of analog tools, including: paper, pen/pencil, tape, scissors, cardboard, transparency sheets, dental floss or other.Social networking identity aggregator and management tool.Photo management and sharing application.Be sure to discuss your application concept with your instructor before beginning an assignment. The below list of application concepts are simply ideas to get you thinking about the type of application you would like to prototype. In this course you will be designing a series of prototypes for hypothetical web applications. Prepare a usability test screener, and a test plan.Ĭonduct a usability test of a prototype, and prepare an analysis of the data gathered.Īssignments Application Concept Recommendations List and describe the goals and intent of a usability study. List best practices for conducting a usability test. Identify target demographics for a usability test. List and describe common mistakes made when testing prototypes. List the tools you might use to create a prototype. List and describe the advantages and disadvantages of sketching on paper, on whiteboards, and in code. Assignment: Paper Prototype, Assignment: Fireworks Prototype, Assignment: HTML Prototypeĭescribe the value of being technology-agnostic when prototyping immature concepts and technology-specific for more mature concepts.Ĭreate a series of prototypes of varied fidelity using a variety of methods.ĭescribe the benefit of shorter, rapid, iterative cycles with prototyping over longer more detailed cycles.Ĭreate a series of prototypes sketches on sketchboards.Identify how the fidelity of a prototype might impact its effectiveness and insights it might generate. List and describe the ways in which prototypes often save a business time and money, and can result in a better product.ĭescribe the similarities between industrial design prototyping process and web application design prototyping.ĭescribe the Ockham’s Razor design principle and how it might guide the prototyping design process.ĭescribe the value of prototype critiques. List and describe the eight guiding principles for prototyping. List and describe the five types of prototypes. Powerpoint, Keynote, OpenOffice)ĭescribe the relationship between wireframes, prototypes, and requirements documents.ĭescribe the value of creating a prototype in addition to creating a requirements document and/or a wireframe. Web page debugging and evaluation tools such as Dreamweaver, Firebug, and the Firefox Web Developer Toolbar.Windows: Dreamweaver, TextPad, CoffeeCup, Aptana, NotePad. Mac: Dreamweaver, Coda, TextMate, Aptana. Web page editor that fosters the development of valid (X)HTML and CSS code.Copy of the following popular applications used for prototyping (most are available for a free 30 day trial): Visio/ OmniGraffle, Powerpoint/ Keynote, Axure RP Pro, and Fireworks. ![]() Web Browsers (Firefox, Opera, Safari, Internet Explorer).Mac or PC computer with internet connection.Students will need their own web server to post their assignments.Retrieved August 19, 2009, from Think Vitamin Web site. Deliverables That Work: Design Description Documents. Retrieved August 19, 2009, from Digital Web Web site. Just Build It: HTML Prototyping and Agile Development. Retrieved August 19, 2009, from Boxes and Arrows Web site. HTML Wireframes and Prototypes: All Gain and No Pain. ![]() Prototyping: a Practitioner’s Guide. : Rosenfield Media, 2009. US-300 Interaction Design 1 (future release).Students will also learn a number of guiding principles, tips, and tricks to help make their prototypes more effective. Students will learn a number of different prototyping methods and tools, including paper, PowerPoint/Keynote, Visio/OmniGraffle, Fireworks, Axure, and HTML. In this course students will learn how to use prototyping as a method to explore design, communicate, and test design concepts with fellow team members and clients. 7.6.1 Usability Test Grading Rubric Rubric.7.5.1 Review of Peer’s Prototype Grading Rubric Rubric.7.4.1 HTML Prototype Grading Rubric Rubric.7.3.1 Interactive Prototype Grading Rubric Rubric.7.2.1 Paper Prototype Grading Rubric Rubric. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |